I have been creating a code base for a Screen Manager system that I am using for an iOS app I am building in AS3. I wanted to create a dynamic way to reference and instantiate classes that represent each of the Screens in the app so I can reuse this for other applications in […]
Garbage collection can be a big deal when writing complex programs in Actionscript. Not removing EventListeners is probably one of the biggest sources of AS holding onto memory it doesn’t need. There is a very easy way to allow GC to handle your event listener clean-up for you when creating a new event listener – […]
I have been developing an AS3 library for the video publishing company Castfire on my own for the past little while and recently got in touch with them about continuing the endeavor. I thought it was a shot in the dark but they were more than willing to help out and so here is the […]
Typically we have always created Flash sites from scratch and used XML or, in the case of Rush.com, a custom-made CMS as the content source For the bulk of our clients having a custom-made CMS doesn’t work with their budget so we are left with XML. This is a great option for simple updates or […]
Our website is still under construction but I got inspired last night and changed the splash page.
1180: Call to a possibly undefined method assignListeners.
1046: Type was not found or was not a compile-time constant: URLRequest;
Functions (aka methods) are the bread and butter of any application. Without them you can’t do much of anything. So I thought I would show you how to write one.
I am loving the stupid names I’ve been using for these posts. Pretty soon you’ll have no idea what I am talking about. In my last post, I showed you have to create a new class and the topic of access modifiers was mentioned. I would like to expand on that topic and use it […]
Opening a URL in Action Script 3 Navigating to a URL in AS 2 was pretty straight forward. getURL(“http://www.ryanwelcher.com”); As with most things in AS3 that has changed a fair amount. It is no longer one line of code. I’ll show you everything and then walk you through it